So textures into the distance in all game versions - even on PC - become less defined and blurry. Curiously all versions of the game have a default non-configurable, lower level of anisotropic filtering. ↑ YouTube - Halo Reach PC/Xbox One Review: It's Good - But There Are Issues - last accessed on " The way that detail is resolved into the distance though will depend on the version of the game you're playing, for example textures.↑ 6.0 6.1 6.2 Halo Waypoint - MCC Development Update - October 2019 - last accessed on. ![]() The saves of each version uses a separate file structure from the other version. Verified by launching both versions and seeing what settings carried over. Verified the presence of the option on both Steam and the Microsoft Store versions of the game.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |